generation/mutation

generation/mutation

One of the most fascinating accounts of new media art to date!

Follow the evolution of this unique new media project from crowd-sourced art to ai-generated art. Pioneering and thought provoking with an astonishing range of works by an international group of new media artists!

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About the Book

The collaborative new media artwork generation/mutation spans more than twenty years of online art. Launched in the early days of the Internet, before Google or Facebook or iPhones, generation/mutation explores the new possibilities of collaborative art production and distribution afforded by the evolution of digital technologies

Based on the idea of crowdsourcing creative work online, years before the expression “crowdsourcing” was coined, generation/mutation received contributions from an international group of new media artists. During its first two years, the project’s online exhibition attracted more than 2.5 million visitors and has remained one of the most iconic collaborative new media artworks online.

Crowdsourced contributions to generation/mutation 1.0
Crowdsourced contributions to generation/mutation 1.0

Over time, generation/mutation evolved from an online exhibition showing crowd-sourced contributions created by human artists to the inclusion of machine-made contributions found on Google Street View, to completely ai-generated contributions, generated by neural style transfer (NST) algorithms.

Read chapter 1 - crowds

In Chapter 1 of generation/mutation, Heine recounts the development of the new media art project from its beginnings and sets the stage for the two subsequent versions of the project.
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Details
Author:
Genres: Art, Artificial Intelligence, Machine Learning, New Media, Philosophy
Publisher: Topos Media Books
Publication Year: 2020
Format: Paperback and Kindle ebook
Length: 160 pages
ASIN: B08QRPMKKG
ISBN: 9781943354030
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About the Author
Holger R. Heine

Holger 'H-Ray' Heine is an artist, philosopher, and social impact entrepreneur. He holds a PhD in philosophy from the University of Melbourne, Australia, for his research on Jan Lukasiewicz' early work on Aristotle and the principle of contradiction. He is the author of a translation of Edward Conze's pioneering 1932 work, The Principle of Contradiction, (Lexington Books, 2013) and of a study on web-based, new media art titled generation/mutation: from crowdsourced to ai-sourced new media art.

He is the editor of DIGITALSOULS.COM where he writes occasional posts on new media art, philosophy, and culture.

For additional information, please visit his Amazon author page or his personal blog at HRAYHEINE.COM

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